Needless to say, gamers won't be fawning over the product. Seems obvious, right? But somehow this fact's escaped notice by Spring Car's producers, who've only programmed in options for single runs, practice trials, and five course circuit races. Now that that's out of everybody's system, let's move on to the nitty gritty, or whatever the heck's left, shall we?Īrcade racers have to keep players occupied for a modicum of time to qualify for a decent review score. Or, along the same lines, the putteringly slow sensation of speed, similarity of track backgrounds (which are minimalist in nature to begin with), and split-second weather changes. Of course, this rule won't apply until after we've taken the chance to blast the game for its uncustomizable controls, lack of racing modes, absence of multiplayer support, and nonexistent stance on quality of content. Since there's not much to the game, I'll try to keep the nasty comments and obvious criticisms to a minimum. Unfortunately there's not much to Head Games' foray into the Sprint Car arena.
If DTR: Sprint Cars is anything like the original DTR (which it should be given that they use the same engine), DTR: Sprint Cars should prove to be a fairly deep racing sim. Don't be confused by the packaging, though. The logo on Sprint Car Racing is exactly the same as Ratbag's original DTR, as well as the box mock-up we've seen for DTR: Sprint Car Racing. Let me start off by saying that, by looking at the packaging, it appears that Head Games is for a direct rip-off of WizardWork's and Ratbag's upcoming Dirt Track Racing: Sprint Cars. Uphold their reputation or sacrifice their raspberry award winning integrity in lieu of publishing slightly (and we do mean slightly) more credible titles such as Sprint Car Racing. Hard up for a way to survive market upheaval, the brass at Activision's value label had a tough choice to make.
Software prices steadily drop and boxes grow more flashy in proportion to the rate at which development budgets plummet. Both WizardWorks and ValuSoft are making concerted bids for the budget sector.
Duds like Extreme Watersports and Wham-O! Frisbee Golf blanket the bargain bins, and they're usually concerned with getting a good license than making a good game. Head Games isn't known for the quality of its product lineup.